fix mult() inconsistency: make 3x3 and NxN use left-multiplication like 4x4#8947
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fix mult() inconsistency: make 3x3 and NxN use left-multiplication like 4x4#8947vamshi567bh wants to merge 0 commit into
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@davepagurek please review thanks! |
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processing/p5.js-website#1460 related |
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Does this actually address #8940 ? i.e. does it go through the mult3x3 or multNxN code paths there? It sounds like if these methods have inconsistent sidedness with 4x4 matrices, that it'd maybe be a separate issue. Before continuing down this path it would be good to raise an issue for it with a sketch showing the difference between e.g. a translate applied onto a scale via 2d and 3d affine matrices to see if it's different. |
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Changes
Makes #mult3x3 and #multNxN consistent with #mult4x4 by using left-multiplication (this = arg * this) instead of right-multiplication (this = this * arg).
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